Manipulator

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21.11.2017 11:19

Manipulator

Command: MANIPULATE

The manipulator widget is a versatile grip tool to swiftly move, rotate, scale and copy selected entities. Upon selecting an entity, the manipulator is displayed at a user-controlled location and orientation. The location and orientation are controlled in a similar way as for a dynamic UCS. When multiple entities are selected simultaneously, the manipulator initially is placed at their geometric center. When a selection is built up step by step, the initial location of the manipulator is preserved. The manipulator can easily and directly be dragged to any desired location or orientation using its handles.

By keeping the Ctrl-key pressed when clicking a trigger-zone the original selection is preserved, thus creating a copy of the selected entities.

Depending on the operation type an if dynamic dimensions are active, a dynamic entry field is available to set the distance, angle or scale factor.

When the current view is parallel to one of the main axes of the coordinate system, as in a plan view, the manipulator is simplified to a 2D version.

The manipulator settings

 

Name

Description

Manipulator

Controls the display of the manipulator widget.

0: The manipulator is not displayed.

1: Display the manipulator whenever entities are selected.

2: Display the manipulator is the left mouse button was pressed longer than the current value of MANIPULATORDURATION.

Manipulator duration

Specifies how long the left mouse button should be pressed during entity selection to trigger the display of the manipulator. The value is expressed in milliseconds.

Size of manipulator

Specifies the size of the manipulator relative to the default. Values between 0.5 and 2.0 are accepted.

To control the location and orientation of the manipulator

The initial location and orientation of the 3D manipulator tripod depends on:

  • The selected entity type

  • The point the entity is selected with

Objekttyp

Selection point

Manipulator

Anchor point

Orientation

Linie

Near endpoint

At endpoint

X-axis through the other endpoint

Near midpoint

At midpoint

X-axis through the nearest endpoint

Polyline
Line Segment

Near vertex

At vertex

X-axis through the other vertex of the selected line segment

Near segment midpoint

At the segment midpoint

X-axis through the nearest vertex

Polyline
Arc Segment

On the arc segment

At the arc center

X-axis through the nearest vertex

Bogen

Random

At the arc center

X-axis through the nearest endpoint

Kreis

Random

At the circle center

X-axis Parallel with the X-axis of the current coordinate system

Spline

Random

At the nearest endpoint

Through the other endpoint

Region

On a line segment

At the nearest endpoint of the line segment

X-axis through the other endpoint

On a arc segment

At the center of the arc segment

X-axis through the nearest endpoint of the arc segment

Text, MText
Block, Xref

Random

At the origin of the entity

X-axis at the rotation angle of the entity.

3D Solid*
3D Solid Face*

On a face of the solid

At the nearest vertex

X-axis along the nearest edge

XY-plane in the selected face.

Multiple Entities

Random

At the geometric center of the selection set**

Parallel with the axes of the current coordinate system

* See Selection Modes to learn how to select a 3D solid face or the entire solid.
** The position of the manipulator does not change when more entities are added to the selection set.

To display the manipulator when multiple entities are selected

Führen Sie einen der folgenden Schritte aus:

  • Select the entities one by one or use window selection, then click to select the last entity

  • Set the value of the MANIPULATOR system variable to 1: Display the manipulator whenever entities are selected.

  • Compose the selection set, then launch the MANIPULATE command.

The manipulator layout

Default Manipulator

Classic Manipulator

 

4 handles: 1 anchor handle (1) and 3 axis handles (2).

12 command trigger zones: 3 axes (3), 3 arrowheads (4), 3 plane swatches (5) and 3 rotation arcs (6)

To move the manipulator

Führen Sie einen der folgenden Schritte aus:

  • Drag the manipulator by its anchor handle (1). Specify the new location using entity snaps.
    The anchor handle stands out to avoid overlap with entity grips.

  • Place the cursor over the manipulator then right click and choose Move in the context menu. Specify the new location using entity snaps

To rotate the manipulator

Drag one of its axis handles (2) to rotate the manipulator. Pick a point or type a value in the dynamic entry field to specify the rotation angle.

To reorient the manipulator

  1. Place the cursor over the manipulator, then right click and choose Reorient in the context menu.
    You are prompted: Specify origin of manipulator:

  2. Pick a point.
    The anchor point of the manipulator is placed at the specified point.
    You are prompted: Point on X-axis or <Accept>:

  3. Pick a point.
    The manipulator rotates about its X-axis.
    You are prompted: Point on the XY-plane with positive Y value or <Accept>:

  4. Pick a point to define new position of the manipulator.

To align the manipulator with a coordinate system

Move the cursor over the manipulator, then right click and select an option in the context menu:

  • Align with WCS: the manipulator axes are forced parallel with the corresponding axes of the World Coordinate System

  • Align with UCS: if a UCS is currently the active coordinate system, the manipulator axes are forced parallel with the corresponding axes of the UCS.

To align the manipulator with the face of a solid

  1. Place the cursor over the manipulator then right click and choose Move in the context menu.

  2. Hover over the face of a solid.
    The XY-plane of the manipulator aligns with the solid face under the cursor.

  3. Führen Sie einen der folgenden Schritte aus:

  4. Snap to a point on the selected face or on one of its edges.

  5. Hit the Shift-key to lock the XY-plane to the selected face, then snap to a point outside the face.

 

 

 

 

 

 

 

 

 

 

 

 

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